The Update for week ending 21st September

Hello Fellow Cravers. It’s time to get updated on the weeks news, UK charts and game releases this week.

3) Tekken 7 reveals a new challenger

Katsuhiro Harada, the longtime producer of the Tekken series, revealed a new character for Tekken 7 during a live-streamed event from Tokyo Game Show.

Her name is Catalina, and she’s described as a “sassy-mouthed talker” of Latin American ancestry. Harada said she “will be vocal in game.”

Here’s an uncropped look at her concept art.


No official gameplay footage was shown in the stream. She will join another unannounced character. In August, Harada posted on Facebook some concept art of a new Arab character.

Tekken 7, the first numbered new release in the fighting series since 2007, was announced at EVO 2014. At Comic-Con 2014, Harada said the game will feature “a very detailed background story,” that concludes the Mishima clan saga.

2) Kickstarter edits terms, simplify creators obligations to backers

Kickstarter is revising its terms of use in an effort to clarify the relationship between project creators and backers, and in particular, to spell out the responsibilities that creators have to their backers, the company announced this week.

Kickstarter has traditionally taken a self governing approach to the service. Company officials characterize the crowdfunding site as a platform, a middleman, rather than a participant in transactions between its community members. Kickstarter has never offered any kinds of guarantees or enforcement of project completion, and won’t get involved in any disputes between backers and creators except to work with authorities investigating fraud. However, Kickstarter considers the backing arrangement to be a binding legal agreement between creators and backers, with creators being legally obligated to fulfill the project and any associated rewards.

None of that is changing with the update Kickstarter announced. But the company rewrote its terms of use in plain English rather than legalese, and added a section with notes on the creator-backer relationship, and specific requirements for creators in the event that they are unable to follow through on a project.

“If a creator is unable to complete their project and fulfill rewards, they’ve failed to live up to the basic obligations of this agreement. To right this, they must make every reasonable effort to find another way of bringing the project to the best possible conclusion for backers,” reads the updated document.

“Every reasonable effort” includes starting off with an explanation of the work that has been completed by that point, how the backers’ funds were used and the circumstances preventing the project from being completed. Creators must “demonstrate that they’ve used funds appropriately and made every reasonable effort to complete the project as promised,” and throughout the process, creators must continue to communicate honestly with backers. And as always, creators are required to offer refunds for unfulfilled rewards, “or else explain how those funds will be used to complete the project in some alternate form.”

Only if creators satisfy those stipulations are they considered to have met their obligations to their backers and “remedied the situation.” Finally, the terms of use explicitly warn creators that if they don’t meet those standards, they open themselves up to possible legal action from backers.

“This update reflects the best practices we’ve seen from our community to get the best possible outcomes from challenging situations. Incorporating them into these terms is a small but important part of building a healthy, trusted environment where people work together to bring creative projects to life,” said Yancey Strickler, CEO and co-founder of Kickstarter, in a post on the company’s blog.

Recent Kickstarter failures include Clang, the swordfighting game from science fiction author Neal Stephenson and developer Subutai Corporation. Stephenson officially canceled the project yesterday, more than two years after it was successfully funded for more than $526,000.

Kickstarter’s revised terms of use will apply to all projects launched on or after Oct. 19.

1) Final Fantasy Type-0 HD coming March with Final Fantasy 15 demo

Final Fantasy fans, rejoice! You will finally get your hands on two long-awaited titles — Final Fantasy Type-0 and Final Fantasy 15 — early next year. Square Enix announced this week it will bring Final Fantasy Type-0 HD to PlayStation 4 and Xbox One on March, 2015 along with the first playable demo of Final Fantasy 15.

The downloadable demo, called Final Fantasy 15: Episode Duscae, will be included with every copy of Type-0 HD. According to Square Enix, the demo includes elements from the opening sections of Final Fantasy 15, but alters certain story elements to ensure a “unique first-play experience.”

Square Enix also announced that Hajime Tabata, director of Final Fantasy Type-0 for PSP and its HD console remaster, is now the sole director of Final Fantasy 15. His FF15 co-director, Tetsuya Nomura, is now dedicating his efforts to Kingdom Hearts 3 and other unspecified titles.

“Currently, Tabata and the entire development team are working, whole-heartedly, towards completing the production of Final Fantasy 15 and ensuring the delivery of the highest quality Final Fantasy title to date,” Square Enix CEO Yosuke Matsuda said in a press statement.

“As the director of Final Fantasy 15, Tetsuya Nomura has mainly worked on the original concept for the story and universe in addition to creating the characters,” he continued. “Hereafter, he will be focusing his efforts on the production of titles that can only be made possible by Nomura, himself, and delivering products that exceed the quality of past titles, starting with another one of his representative projects, Kingdom Hearts 3. Square Enix will continue to work on these titles with the best staff formation in an effort to deliver them to everyone as soon as possible and appreciates your continued support.”

Final Fantasy Type-0 and Final Fantasy 15 were announced in 2006 under the titles Final Fantasy Agito 13 and Final Fantasy Versus 13, respectively.

Final Fantasy Type-0 HD, an updated version of the game first released on PSP in 2011, will retail for $59.99. The game will come to Japan on March 19, North America on March 18 and Europe on March 20.


Several new releases make their debuts this week but its Activision Blizzard’s Destiny that comfortably holds on to top spot for a second week. The Bungie developed title also continues to give a strong boost to PS4 hardware sales with over 72% of the format being the Destiny hard bundle. It means that Disney Infinity 2.0 has to settle for No2 in its first week although its one place higher than the debut of its predecessor. Wii U exclusive Hyrule Warriors developed by Omega Force also arrives at No3. The new arrivals push last week’s No3 Watch Dogs down a place to No4, while The Sims 4 drops 3 places to No5. Familiar face Minecraft: Xbox 360 Edition holds its position at No6 while Call of Duty: Ghosts drops from No4 to No7. Minecraft: PS3 Edition sees a slight boost in sales that pushes it up a place to No8. The Last of US: Remastered and Plants vs Zombies: Garden Warfare both slip down the chart to No9 and No10. Another platform exclusive arrives from Square Enix this week as sequel Theatrhythm Final Fantasy: Curtain Call makes its debut on 3DS at No17.

Down 3 to No.5:    THE SIMS 4
Down 1 to No.4:    WATCHDOGS
New at No.2:    DISNEY INFINITY 2.0
Still at No.1:         DESTINY


Stronghold Crusader II (PC)

FIFA 15 (Wii/360/PS3/XO/PS4/PC/3DS/PSV)
Fantasy Life (3DS)
The Vanishing Of Ethan Carter (PC)
Ar Nosurge: Ode To An Unborn Star (PS3)
Tenkai Knights: Brave Battle (3DS)

So here we are, the Update for week ending 14th September, tune in to the CTG podcast available every Friday, and next Monday for the update.


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